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2025-11-18 14:18:26 -07:00
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commit 27277ec342
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# Copyright 2020 The Shaderc Authors. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_CPP_EXTENSION := .cc .cpp .cxx
LOCAL_SRC_FILES:=test.cpp
LOCAL_MODULE:=shaderc_test
LOCAL_LDLIBS:=-landroid
LOCAL_STATIC_LIBRARIES=shaderc android_native_app_glue
include $(BUILD_SHARED_LIBRARY)
include $(LOCAL_PATH)/../Android.mk
$(call import-module,android/native_app_glue)

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# Copyright 2020 The Shaderc Authors. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
LOCAL_PATH := $(call my-dir)
include $(LOCAL_PATH)/../Android.mk

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# Copyright 2020 The Shaderc Authors. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
APP_ABI := all
APP_BUILD_SCRIPT := Android.mk
APP_STL := c++_static
# Vulkan was added at API level 24.
# Android NDK 26 will drop support for APIs before 21.
APP_PLATFORM := android-24

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3rdparty/shaderc/android_test/test.cpp vendored Normal file
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// Copyright 2015 The Shaderc Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "shaderc/shaderc.hpp"
#include <android_native_app_glue.h>
void android_main(struct android_app* state) {
shaderc::Compiler compiler;
const char* test_program = "void main() {}";
compiler.CompileGlslToSpv(test_program, strlen(test_program),
shaderc_glsl_vertex_shader, "shader");
}