38 lines
1.3 KiB
Python
38 lines
1.3 KiB
Python
# Copyright 2015 The Shaderc Authors. All rights reserved.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import expect
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from glslc_test_framework import inside_glslc_testsuite
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from placeholder import FileShader, StdinShader
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@inside_glslc_testsuite('StdInOut')
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class VerifyStdinWorks(expect.ValidObjectFile):
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"""Tests glslc accepts vertex shader extension (.vert)."""
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shader = StdinShader('#version 140\nvoid main() { }')
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glslc_args = ['-c', '-fshader-stage=vertex', shader]
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@inside_glslc_testsuite('StdInOut')
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class VerifyStdoutWorks(
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expect.ReturnCodeIsZero, expect.StdoutMatch, expect.StderrMatch):
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shader = FileShader('#version 140\nvoid main() {}', '.vert')
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glslc_args = [shader, '-o', '-']
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# We expect SOME stdout, we just do not care what.
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expected_stdout = True
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expected_stderr = ''
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