Files
2025-11-18 14:18:26 -07:00
..
2025-11-18 14:18:26 -07:00
2025-11-18 14:18:26 -07:00
2025-11-18 14:18:26 -07:00
2025-11-18 14:18:26 -07:00

This example creates an SDL window and renderer, loads a texture from a .bmp
file, and then draws geometry (arbitrary polygons) using it.