#include "plutovg-private.h" #include "plutovg-utils.h" #include #include #define COLOR_TABLE_SIZE 1024 typedef struct { plutovg_matrix_t matrix; plutovg_spread_method_t spread; uint32_t colortable[COLOR_TABLE_SIZE]; union { struct { float x1, y1; float x2, y2; } linear; struct { float cx, cy, cr; float fx, fy, fr; } radial; } values; } gradient_data_t; typedef struct { plutovg_matrix_t matrix; uint8_t* data; int width; int height; int stride; int const_alpha; } texture_data_t; typedef struct { float dx; float dy; float l; float off; } linear_gradient_values_t; typedef struct { float dx; float dy; float dr; float sqrfr; float a; bool extended; } radial_gradient_values_t; static inline uint32_t premultiply_color_with_opacity(const plutovg_color_t* color, float opacity) { uint32_t alpha = lroundf(color->a * opacity * 255); uint32_t pr = lroundf(color->r * alpha); uint32_t pg = lroundf(color->g * alpha); uint32_t pb = lroundf(color->b * alpha); return (alpha << 24) | (pr << 16) | (pg << 8) | (pb); } static inline uint32_t INTERPOLATE_PIXEL(uint32_t x, uint32_t a, uint32_t y, uint32_t b) { uint32_t t = (x & 0xff00ff) * a + (y & 0xff00ff) * b; t = (t + ((t >> 8) & 0xff00ff) + 0x800080) >> 8; t &= 0xff00ff; x = ((x >> 8) & 0xff00ff) * a + ((y >> 8) & 0xff00ff) * b; x = (x + ((x >> 8) & 0xff00ff) + 0x800080); x &= 0xff00ff00; x |= t; return x; } static inline uint32_t BYTE_MUL(uint32_t x, uint32_t a) { uint32_t t = (x & 0xff00ff) * a; t = (t + ((t >> 8) & 0xff00ff) + 0x800080) >> 8; t &= 0xff00ff; x = ((x >> 8) & 0xff00ff) * a; x = (x + ((x >> 8) & 0xff00ff) + 0x800080); x &= 0xff00ff00; x |= t; return x; } #ifdef __SSE2__ #include void plutovg_memfill32(unsigned int* dest, int length, unsigned int value) { __m128i vector_data = _mm_set_epi32(value, value, value, value); while(length && ((uintptr_t)dest & 0xf)) { *dest++ = value; length--; } while(length >= 32) { _mm_store_si128((__m128i*)(dest), vector_data); _mm_store_si128((__m128i*)(dest + 4), vector_data); _mm_store_si128((__m128i*)(dest + 8), vector_data); _mm_store_si128((__m128i*)(dest + 12), vector_data); _mm_store_si128((__m128i*)(dest + 16), vector_data); _mm_store_si128((__m128i*)(dest + 20), vector_data); _mm_store_si128((__m128i*)(dest + 24), vector_data); _mm_store_si128((__m128i*)(dest + 28), vector_data); dest += 32; length -= 32; } if(length >= 16) { _mm_store_si128((__m128i*)(dest), vector_data); _mm_store_si128((__m128i*)(dest + 4), vector_data); _mm_store_si128((__m128i*)(dest + 8), vector_data); _mm_store_si128((__m128i*)(dest + 12), vector_data); dest += 16; length -= 16; } if(length >= 8) { _mm_store_si128((__m128i*)(dest), vector_data); _mm_store_si128((__m128i*)(dest + 4), vector_data); dest += 8; length -= 8; } if(length >= 4) { _mm_store_si128((__m128i*)(dest), vector_data); dest += 4; length -= 4; } while(length) { *dest++ = value; length--; } } #else void plutovg_memfill32(unsigned int* dest, int length, unsigned int value) { while(length--) { *dest++ = value; } } #endif // __SSE2__ static inline int gradient_clamp(const gradient_data_t* gradient, int ipos) { if(gradient->spread == PLUTOVG_SPREAD_METHOD_REPEAT) { ipos = ipos % COLOR_TABLE_SIZE; ipos = ipos < 0 ? COLOR_TABLE_SIZE + ipos : ipos; } else if(gradient->spread == PLUTOVG_SPREAD_METHOD_REFLECT) { const int limit = COLOR_TABLE_SIZE * 2; ipos = ipos % limit; ipos = ipos < 0 ? limit + ipos : ipos; ipos = ipos >= COLOR_TABLE_SIZE ? limit - 1 - ipos : ipos; } else { if(ipos < 0) { ipos = 0; } else if(ipos >= COLOR_TABLE_SIZE) { ipos = COLOR_TABLE_SIZE - 1; } } return ipos; } #define FIXPT_BITS 8 #define FIXPT_SIZE (1 << FIXPT_BITS) static inline uint32_t gradient_pixel_fixed(const gradient_data_t* gradient, int fixed_pos) { int ipos = (fixed_pos + (FIXPT_SIZE / 2)) >> FIXPT_BITS; return gradient->colortable[gradient_clamp(gradient, ipos)]; } static inline uint32_t gradient_pixel(const gradient_data_t* gradient, float pos) { int ipos = (int)(pos * (COLOR_TABLE_SIZE - 1) + 0.5f); return gradient->colortable[gradient_clamp(gradient, ipos)]; } static void fetch_linear_gradient(uint32_t* buffer, const linear_gradient_values_t* v, const gradient_data_t* gradient, int y, int x, int length) { float t, inc; float rx = 0, ry = 0; if(v->l == 0.f) { t = inc = 0; } else { rx = gradient->matrix.c * (y + 0.5f) + gradient->matrix.a * (x + 0.5f) + gradient->matrix.e; ry = gradient->matrix.d * (y + 0.5f) + gradient->matrix.b * (x + 0.5f) + gradient->matrix.f; t = v->dx * rx + v->dy * ry + v->off; inc = v->dx * gradient->matrix.a + v->dy * gradient->matrix.b; t *= (COLOR_TABLE_SIZE - 1); inc *= (COLOR_TABLE_SIZE - 1); } const uint32_t* end = buffer + length; if(inc > -1e-5f && inc < 1e-5f) { plutovg_memfill32(buffer, length, gradient_pixel_fixed(gradient, (int)(t * FIXPT_SIZE))); } else { if(t + inc * length < (float)(INT_MAX >> (FIXPT_BITS + 1)) && t + inc * length > (float)(INT_MIN >> (FIXPT_BITS + 1))) { int t_fixed = (int)(t * FIXPT_SIZE); int inc_fixed = (int)(inc * FIXPT_SIZE); while(buffer < end) { *buffer = gradient_pixel_fixed(gradient, t_fixed); t_fixed += inc_fixed; ++buffer; } } else { while(buffer < end) { *buffer = gradient_pixel(gradient, t / COLOR_TABLE_SIZE); t += inc; ++buffer; } } } } static void fetch_radial_gradient(uint32_t* buffer, const radial_gradient_values_t* v, const gradient_data_t* gradient, int y, int x, int length) { if(v->a == 0.f) { plutovg_memfill32(buffer, length, 0); return; } float rx = gradient->matrix.c * (y + 0.5f) + gradient->matrix.e + gradient->matrix.a * (x + 0.5f); float ry = gradient->matrix.d * (y + 0.5f) + gradient->matrix.f + gradient->matrix.b * (x + 0.5f); rx -= gradient->values.radial.fx; ry -= gradient->values.radial.fy; float inv_a = 1.f / (2.f * v->a); float delta_rx = gradient->matrix.a; float delta_ry = gradient->matrix.b; float b = 2 * (v->dr * gradient->values.radial.fr + rx * v->dx + ry * v->dy); float delta_b = 2 * (delta_rx * v->dx + delta_ry * v->dy); float b_delta_b = 2 * b * delta_b; float delta_b_delta_b = 2 * delta_b * delta_b; float bb = b * b; float delta_bb = delta_b * delta_b; b *= inv_a; delta_b *= inv_a; float rxrxryry = rx * rx + ry * ry; float delta_rxrxryry = delta_rx * delta_rx + delta_ry * delta_ry; float rx_plus_ry = 2 * (rx * delta_rx + ry * delta_ry); float delta_rx_plus_ry = 2 * delta_rxrxryry; inv_a *= inv_a; float det = (bb - 4 * v->a * (v->sqrfr - rxrxryry)) * inv_a; float delta_det = (b_delta_b + delta_bb + 4 * v->a * (rx_plus_ry + delta_rxrxryry)) * inv_a; float delta_delta_det = (delta_b_delta_b + 4 * v->a * delta_rx_plus_ry) * inv_a; const uint32_t* end = buffer + length; if(v->extended) { while(buffer < end) { uint32_t result = 0; if(det >= 0) { float w = sqrtf(det) - b; if(gradient->values.radial.fr + v->dr * w >= 0) { result = gradient_pixel(gradient, w); } } *buffer = result; det += delta_det; delta_det += delta_delta_det; b += delta_b; ++buffer; } } else { while(buffer < end) { *buffer++ = gradient_pixel(gradient, sqrtf(det) - b); det += delta_det; delta_det += delta_delta_det; b += delta_b; } } } static void composition_solid_clear(uint32_t* dest, int length, uint32_t color, uint32_t const_alpha) { if(const_alpha == 255) { plutovg_memfill32(dest, length, 0); } else { uint32_t ialpha = 255 - const_alpha; for(int i = 0; i < length; i++) { dest[i] = BYTE_MUL(dest[i], ialpha); } } } static void composition_solid_source(uint32_t* dest, int length, uint32_t color, uint32_t const_alpha) { if(const_alpha == 255) { plutovg_memfill32(dest, length, color); } else { uint32_t ialpha = 255 - const_alpha; color = BYTE_MUL(color, const_alpha); for(int i = 0; i < length; i++) { dest[i] = color + BYTE_MUL(dest[i], ialpha); } } } static void composition_solid_destination(uint32_t* dest, int length, uint32_t color, uint32_t const_alpha) { } static void composition_solid_source_over(uint32_t* dest, int length, uint32_t color, uint32_t const_alpha) { if(const_alpha != 255) color = BYTE_MUL(color, const_alpha); uint32_t ialpha = 255 - plutovg_alpha(color); for(int i = 0; i < length; i++) { dest[i] = color + BYTE_MUL(dest[i], ialpha); } } static void composition_solid_destination_over(uint32_t* dest, int length, uint32_t color, uint32_t const_alpha) { if(const_alpha != 255) color = BYTE_MUL(color, const_alpha); for(int i = 0; i < length; i++) { uint32_t d = dest[i]; dest[i] = d + BYTE_MUL(color, plutovg_alpha(~d)); } } static void composition_solid_source_in(uint32_t* dest, int length, uint32_t color, uint32_t const_alpha) { if(const_alpha == 255) { for(int i = 0; i < length; i++) { dest[i] = BYTE_MUL(color, plutovg_alpha(dest[i])); } } else { color = BYTE_MUL(color, const_alpha); uint32_t cia = 255 - const_alpha; for(int i = 0; i < length; i++) { uint32_t d = dest[i]; dest[i] = INTERPOLATE_PIXEL(color, plutovg_alpha(d), d, cia); } } } static void composition_solid_destination_in(uint32_t* dest, int length, uint32_t color, uint32_t const_alpha) { uint32_t a = plutovg_alpha(color); if(const_alpha != 255) a = BYTE_MUL(a, const_alpha) + 255 - const_alpha; for(int i = 0; i < length; i++) { dest[i] = BYTE_MUL(dest[i], a); } } static void composition_solid_source_out(uint32_t* dest, int length, uint32_t color, uint32_t const_alpha) { if(const_alpha == 255) { for(int i = 0; i < length; i++) { dest[i] = BYTE_MUL(color, plutovg_alpha(~dest[i])); } } else { color = BYTE_MUL(color, const_alpha); uint32_t cia = 255 - const_alpha; for(int i = 0; i < length; i++) { uint32_t d = dest[i]; dest[i] = INTERPOLATE_PIXEL(color, plutovg_alpha(~d), d, cia); } } } static void composition_solid_destination_out(uint32_t* dest, int length, uint32_t color, uint32_t const_alpha) { uint32_t a = plutovg_alpha(~color); if(const_alpha != 255) a = BYTE_MUL(a, const_alpha) + 255 - const_alpha; for(int i = 0; i < length; i++) { dest[i] = BYTE_MUL(dest[i], a); } } static void composition_solid_source_atop(uint32_t* dest, int length, uint32_t color, uint32_t const_alpha) { if(const_alpha != 255) color = BYTE_MUL(color, const_alpha); uint32_t sia = plutovg_alpha(~color); for(int i = 0; i < length; i++) { uint32_t d = dest[i]; dest[i] = INTERPOLATE_PIXEL(color, plutovg_alpha(d), d, sia); } } static void composition_solid_destination_atop(uint32_t* dest, int length, uint32_t color, uint32_t const_alpha) { uint32_t a = plutovg_alpha(color); if(const_alpha != 255) { color = BYTE_MUL(color, const_alpha); a = plutovg_alpha(color) + 255 - const_alpha; } for(int i = 0; i < length; i++) { uint32_t d = dest[i]; dest[i] = INTERPOLATE_PIXEL(d, a, color, plutovg_alpha(~d)); } } static void composition_solid_xor(uint32_t* dest, int length, uint32_t color, uint32_t const_alpha) { if(const_alpha != 255) color = BYTE_MUL(color, const_alpha); uint32_t sia = plutovg_alpha(~color); for(int i = 0; i < length; i++) { uint32_t d = dest[i]; dest[i] = INTERPOLATE_PIXEL(color, plutovg_alpha(~d), d, sia); } } typedef void(*composition_solid_function_t)(uint32_t* dest, int length, uint32_t color, uint32_t const_alpha); static const composition_solid_function_t composition_solid_table[] = { composition_solid_clear, composition_solid_source, composition_solid_destination, composition_solid_source_over, composition_solid_destination_over, composition_solid_source_in, composition_solid_destination_in, composition_solid_source_out, composition_solid_destination_out, composition_solid_source_atop, composition_solid_destination_atop, composition_solid_xor }; static void composition_clear(uint32_t* dest, int length, const uint32_t* src, uint32_t const_alpha) { if(const_alpha == 255) { plutovg_memfill32(dest, length, 0); } else { uint32_t ialpha = 255 - const_alpha; for(int i = 0; i < length; i++) { dest[i] = BYTE_MUL(dest[i], ialpha); } } } static void composition_source(uint32_t* dest, int length, const uint32_t* src, uint32_t const_alpha) { if(const_alpha == 255) { memcpy(dest, src, length * sizeof(uint32_t)); } else { uint32_t ialpha = 255 - const_alpha; for(int i = 0; i < length; i++) { dest[i] = INTERPOLATE_PIXEL(src[i], const_alpha, dest[i], ialpha); } } } static void composition_destination(uint32_t* dest, int length, const uint32_t* src, uint32_t const_alpha) { } static void composition_source_over(uint32_t* dest, int length, const uint32_t* src, uint32_t const_alpha) { if(const_alpha == 255) { for(int i = 0; i < length; i++) { uint32_t s = src[i]; if(s >= 0xff000000) { dest[i] = s; } else if (s != 0) { dest[i] = s + BYTE_MUL(dest[i], plutovg_alpha(~s)); } } } else { for(int i = 0; i < length; i++) { uint32_t s = BYTE_MUL(src[i], const_alpha); dest[i] = s + BYTE_MUL(dest[i], plutovg_alpha(~s)); } } } static void composition_destination_over(uint32_t* dest, int length, const uint32_t* src, uint32_t const_alpha) { if(const_alpha == 255) { for(int i = 0; i < length; i++) { uint32_t d = dest[i]; dest[i] = d + BYTE_MUL(src[i], plutovg_alpha(~d)); } } else { for(int i = 0; i < length; i++) { uint32_t d = dest[i]; uint32_t s = BYTE_MUL(src[i], const_alpha); dest[i] = d + BYTE_MUL(s, plutovg_alpha(~d)); } } } static void composition_source_in(uint32_t* dest, int length, const uint32_t* src, uint32_t const_alpha) { if(const_alpha == 255) { for(int i = 0; i < length; i++) { dest[i] = BYTE_MUL(src[i], plutovg_alpha(dest[i])); } } else { uint32_t cia = 255 - const_alpha; for(int i = 0; i < length; i++) { uint32_t d = dest[i]; uint32_t s = BYTE_MUL(src[i], const_alpha); dest[i] = INTERPOLATE_PIXEL(s, plutovg_alpha(d), d, cia); } } } static void composition_destination_in(uint32_t* dest, int length, const uint32_t* src, uint32_t const_alpha) { if(const_alpha == 255) { for(int i = 0; i < length; i++) { dest[i] = BYTE_MUL(dest[i], plutovg_alpha(src[i])); } } else { uint32_t cia = 255 - const_alpha; for(int i = 0; i < length; i++) { uint32_t a = BYTE_MUL(plutovg_alpha(src[i]), const_alpha) + cia; dest[i] = BYTE_MUL(dest[i], a); } } } static void composition_source_out(uint32_t* dest, int length, const uint32_t* src, uint32_t const_alpha) { if(const_alpha == 255) { for(int i = 0; i < length; i++) { dest[i] = BYTE_MUL(src[i], plutovg_alpha(~dest[i])); } } else { uint32_t cia = 255 - const_alpha; for(int i = 0; i < length; i++) { uint32_t s = BYTE_MUL(src[i], const_alpha); uint32_t d = dest[i]; dest[i] = INTERPOLATE_PIXEL(s, plutovg_alpha(~d), d, cia); } } } static void composition_destination_out(uint32_t* dest, int length, const uint32_t* src, uint32_t const_alpha) { if(const_alpha == 255) { for(int i = 0; i < length; i++) { dest[i] = BYTE_MUL(dest[i], plutovg_alpha(~src[i])); } } else { uint32_t cia = 255 - const_alpha; for(int i = 0; i < length; i++) { uint32_t sia = BYTE_MUL(plutovg_alpha(~src[i]), const_alpha) + cia; dest[i] = BYTE_MUL(dest[i], sia); } } } static void composition_source_atop(uint32_t* dest, int length, const uint32_t* src, uint32_t const_alpha) { if(const_alpha == 255) { for(int i = 0; i < length; i++) { uint32_t s = src[i]; uint32_t d = dest[i]; dest[i] = INTERPOLATE_PIXEL(s, plutovg_alpha(d), d, plutovg_alpha(~s)); } } else { for(int i = 0; i < length; i++) { uint32_t s = BYTE_MUL(src[i], const_alpha); uint32_t d = dest[i]; dest[i] = INTERPOLATE_PIXEL(s, plutovg_alpha(d), d, plutovg_alpha(~s)); } } } static void composition_destination_atop(uint32_t* dest, int length, const uint32_t* src, uint32_t const_alpha) { if(const_alpha == 255) { for(int i = 0; i < length; i++) { uint32_t s = src[i]; uint32_t d = dest[i]; dest[i] = INTERPOLATE_PIXEL(d, plutovg_alpha(s), s, plutovg_alpha(~d)); } } else { uint32_t cia = 255 - const_alpha; for(int i = 0; i < length; i++) { uint32_t s = BYTE_MUL(src[i], const_alpha); uint32_t d = dest[i]; uint32_t a = plutovg_alpha(s) + cia; dest[i] = INTERPOLATE_PIXEL(d, a, s, plutovg_alpha(~d)); } } } static void composition_xor(uint32_t* dest, int length, const uint32_t* src, uint32_t const_alpha) { if(const_alpha == 255) { for(int i = 0; i < length; i++) { uint32_t d = dest[i]; uint32_t s = src[i]; dest[i] = INTERPOLATE_PIXEL(s, plutovg_alpha(~d), d, plutovg_alpha(~s)); } } else { for(int i = 0; i < length; i++) { uint32_t d = dest[i]; uint32_t s = BYTE_MUL(src[i], const_alpha); dest[i] = INTERPOLATE_PIXEL(s, plutovg_alpha(~d), d, plutovg_alpha(~s)); } } } typedef void(*composition_function_t)(uint32_t* dest, int length, const uint32_t* src, uint32_t const_alpha); static const composition_function_t composition_table[] = { composition_clear, composition_source, composition_destination, composition_source_over, composition_destination_over, composition_source_in, composition_destination_in, composition_source_out, composition_destination_out, composition_source_atop, composition_destination_atop, composition_xor }; static void blend_solid(plutovg_surface_t* surface, plutovg_operator_t op, uint32_t solid, const plutovg_span_buffer_t* span_buffer) { composition_solid_function_t func = composition_solid_table[op]; int count = span_buffer->spans.size; const plutovg_span_t* spans = span_buffer->spans.data; while(count--) { uint32_t* target = (uint32_t*)(surface->data + spans->y * surface->stride) + spans->x; func(target, spans->len, solid, spans->coverage); ++spans; } } #define BUFFER_SIZE 1024 static void blend_linear_gradient(plutovg_surface_t* surface, plutovg_operator_t op, const gradient_data_t* gradient, const plutovg_span_buffer_t* span_buffer) { composition_function_t func = composition_table[op]; unsigned int buffer[BUFFER_SIZE]; linear_gradient_values_t v; v.dx = gradient->values.linear.x2 - gradient->values.linear.x1; v.dy = gradient->values.linear.y2 - gradient->values.linear.y1; v.l = v.dx * v.dx + v.dy * v.dy; v.off = 0.f; if(v.l != 0.f) { v.dx /= v.l; v.dy /= v.l; v.off = -v.dx * gradient->values.linear.x1 - v.dy * gradient->values.linear.y1; } int count = span_buffer->spans.size; const plutovg_span_t* spans = span_buffer->spans.data; while(count--) { int length = spans->len; int x = spans->x; while(length) { int l = plutovg_min(length, BUFFER_SIZE); fetch_linear_gradient(buffer, &v, gradient, spans->y, x, l); uint32_t* target = (uint32_t*)(surface->data + spans->y * surface->stride) + x; func(target, l, buffer, spans->coverage); x += l; length -= l; } ++spans; } } static void blend_radial_gradient(plutovg_surface_t* surface, plutovg_operator_t op, const gradient_data_t* gradient, const plutovg_span_buffer_t* span_buffer) { composition_function_t func = composition_table[op]; unsigned int buffer[BUFFER_SIZE]; radial_gradient_values_t v; v.dx = gradient->values.radial.cx - gradient->values.radial.fx; v.dy = gradient->values.radial.cy - gradient->values.radial.fy; v.dr = gradient->values.radial.cr - gradient->values.radial.fr; v.sqrfr = gradient->values.radial.fr * gradient->values.radial.fr; v.a = v.dr * v.dr - v.dx * v.dx - v.dy * v.dy; v.extended = gradient->values.radial.fr != 0.f || v.a <= 0.f; int count = span_buffer->spans.size; const plutovg_span_t* spans = span_buffer->spans.data; while(count--) { int length = spans->len; int x = spans->x; while(length) { int l = plutovg_min(length, BUFFER_SIZE); fetch_radial_gradient(buffer, &v, gradient, spans->y, x, l); uint32_t* target = (uint32_t*)(surface->data + spans->y * surface->stride) + x; func(target, l, buffer, spans->coverage); x += l; length -= l; } ++spans; } } static void blend_untransformed_argb(plutovg_surface_t* surface, plutovg_operator_t op, const texture_data_t* texture, const plutovg_span_buffer_t* span_buffer) { composition_function_t func = composition_table[op]; const int image_width = texture->width; const int image_height = texture->height; int xoff = (int)(texture->matrix.e); int yoff = (int)(texture->matrix.f); int count = span_buffer->spans.size; const plutovg_span_t* spans = span_buffer->spans.data; while(count--) { int x = spans->x; int length = spans->len; int sx = xoff + x; int sy = yoff + spans->y; if(sy >= 0 && sy < image_height && sx < image_width) { if(sx < 0) { x -= sx; length += sx; sx = 0; } if(sx + length > image_width) length = image_width - sx; if(length > 0) { const int coverage = (spans->coverage * texture->const_alpha) >> 8; const uint32_t* src = (const uint32_t*)(texture->data + sy * texture->stride) + sx; uint32_t* dest = (uint32_t*)(surface->data + spans->y * surface->stride) + x; func(dest, length, src, coverage); } } ++spans; } } #define FIXED_SCALE (1 << 16) static void blend_transformed_argb(plutovg_surface_t* surface, plutovg_operator_t op, const texture_data_t* texture, const plutovg_span_buffer_t* span_buffer) { composition_function_t func = composition_table[op]; uint32_t buffer[BUFFER_SIZE]; int image_width = texture->width; int image_height = texture->height; int fdx = (int)(texture->matrix.a * FIXED_SCALE); int fdy = (int)(texture->matrix.b * FIXED_SCALE); int count = span_buffer->spans.size; const plutovg_span_t* spans = span_buffer->spans.data; while(count--) { uint32_t* target = (uint32_t*)(surface->data + spans->y * surface->stride) + spans->x; const float cx = spans->x + 0.5f; const float cy = spans->y + 0.5f; int x = (int)((texture->matrix.c * cy + texture->matrix.a * cx + texture->matrix.e) * FIXED_SCALE); int y = (int)((texture->matrix.d * cy + texture->matrix.b * cx + texture->matrix.f) * FIXED_SCALE); int length = spans->len; const int coverage = (spans->coverage * texture->const_alpha) >> 8; while(length) { int l = plutovg_min(length, BUFFER_SIZE); const uint32_t* end = buffer + l; uint32_t* b = buffer; while(b < end) { int px = x >> 16; int py = y >> 16; if((px < 0) || (px >= image_width) || (py < 0) || (py >= image_height)) { *b = 0x00000000; } else { *b = ((const uint32_t*)(texture->data + py * texture->stride))[px]; } x += fdx; y += fdy; ++b; } func(target, l, buffer, coverage); target += l; length -= l; } ++spans; } } static void blend_untransformed_tiled_argb(plutovg_surface_t* surface, plutovg_operator_t op, const texture_data_t* texture, const plutovg_span_buffer_t* span_buffer) { composition_function_t func = composition_table[op]; int image_width = texture->width; int image_height = texture->height; int xoff = (int)(texture->matrix.e) % image_width; int yoff = (int)(texture->matrix.f) % image_height; if(xoff < 0) xoff += image_width; if(yoff < 0) { yoff += image_height; } int count = span_buffer->spans.size; const plutovg_span_t* spans = span_buffer->spans.data; while(count--) { int x = spans->x; int length = spans->len; int sx = (xoff + spans->x) % image_width; int sy = (spans->y + yoff) % image_height; if(sx < 0) sx += image_width; if(sy < 0) { sy += image_height; } const int coverage = (spans->coverage * texture->const_alpha) >> 8; while(length) { int l = plutovg_min(image_width - sx, length); if(BUFFER_SIZE < l) l = BUFFER_SIZE; const uint32_t* src = (const uint32_t*)(texture->data + sy * texture->stride) + sx; uint32_t* dest = (uint32_t*)(surface->data + spans->y * surface->stride) + x; func(dest, l, src, coverage); x += l; sx += l; length -= l; if(sx >= image_width) { sx = 0; } } ++spans; } } static void blend_transformed_tiled_argb(plutovg_surface_t* surface, plutovg_operator_t op, const texture_data_t* texture, const plutovg_span_buffer_t* span_buffer) { composition_function_t func = composition_table[op]; uint32_t buffer[BUFFER_SIZE]; int image_width = texture->width; int image_height = texture->height; const int scanline_offset = texture->stride / 4; int fdx = (int)(texture->matrix.a * FIXED_SCALE); int fdy = (int)(texture->matrix.b * FIXED_SCALE); int count = span_buffer->spans.size; const plutovg_span_t* spans = span_buffer->spans.data; while(count--) { uint32_t* target = (uint32_t*)(surface->data + spans->y * surface->stride) + spans->x; const uint32_t* image_bits = (const uint32_t*)texture->data; const float cx = spans->x + 0.5f; const float cy = spans->y + 0.5f; int x = (int)((texture->matrix.c * cy + texture->matrix.a * cx + texture->matrix.e) * FIXED_SCALE); int y = (int)((texture->matrix.d * cy + texture->matrix.b * cx + texture->matrix.f) * FIXED_SCALE); const int coverage = (spans->coverage * texture->const_alpha) >> 8; int length = spans->len; while(length) { int l = plutovg_min(length, BUFFER_SIZE); const uint32_t* end = buffer + l; uint32_t* b = buffer; while(b < end) { int px = x >> 16; int py = y >> 16; px %= image_width; py %= image_height; if(px < 0) px += image_width; if(py < 0) py += image_height; int y_offset = py * scanline_offset; assert(px >= 0 && px < image_width); assert(py >= 0 && py < image_height); *b = image_bits[y_offset + px]; x += fdx; y += fdy; ++b; } func(target, l, buffer, coverage); target += l; length -= l; } ++spans; } } static void plutovg_blend_color(plutovg_canvas_t* canvas, const plutovg_color_t* color, const plutovg_span_buffer_t* span_buffer) { plutovg_state_t* state = canvas->state; uint32_t solid = premultiply_color_with_opacity(color, state->opacity); uint32_t alpha = plutovg_alpha(solid); if(alpha == 255 && state->op == PLUTOVG_OPERATOR_SRC_OVER) { blend_solid(canvas->surface, PLUTOVG_OPERATOR_SRC, solid, span_buffer); } else { blend_solid(canvas->surface, state->op, solid, span_buffer); } } static void plutovg_blend_gradient(plutovg_canvas_t* canvas, const plutovg_gradient_paint_t* gradient, const plutovg_span_buffer_t* span_buffer) { if(gradient->nstops == 0) return; plutovg_state_t* state = canvas->state; gradient_data_t data; data.spread = gradient->spread; data.matrix = gradient->matrix; plutovg_matrix_multiply(&data.matrix, &data.matrix, &state->matrix); if(!plutovg_matrix_invert(&data.matrix, &data.matrix)) return; int i, pos = 0, nstops = gradient->nstops; const plutovg_gradient_stop_t *curr, *next, *start, *last; uint32_t curr_color, next_color, last_color; uint32_t dist, idist; float delta, t, incr, fpos; float opacity = state->opacity; start = gradient->stops; curr = start; curr_color = premultiply_color_with_opacity(&curr->color, opacity); data.colortable[pos++] = curr_color; incr = 1.0f / COLOR_TABLE_SIZE; fpos = 1.5f * incr; while(fpos <= curr->offset) { data.colortable[pos] = data.colortable[pos - 1]; ++pos; fpos += incr; } for(i = 0; i < nstops - 1; i++) { curr = (start + i); next = (start + i + 1); if(curr->offset == next->offset) continue; delta = 1.f / (next->offset - curr->offset); next_color = premultiply_color_with_opacity(&next->color, opacity); while(fpos < next->offset && pos < COLOR_TABLE_SIZE) { t = (fpos - curr->offset) * delta; dist = (uint32_t)(255 * t); idist = 255 - dist; data.colortable[pos] = INTERPOLATE_PIXEL(curr_color, idist, next_color, dist); ++pos; fpos += incr; } curr_color = next_color; } last = start + nstops - 1; last_color = premultiply_color_with_opacity(&last->color, opacity); for(; pos < COLOR_TABLE_SIZE; ++pos) { data.colortable[pos] = last_color; } if(gradient->type == PLUTOVG_GRADIENT_TYPE_LINEAR) { data.values.linear.x1 = gradient->values[0]; data.values.linear.y1 = gradient->values[1]; data.values.linear.x2 = gradient->values[2]; data.values.linear.y2 = gradient->values[3]; blend_linear_gradient(canvas->surface, state->op, &data, span_buffer); } else { data.values.radial.cx = gradient->values[0]; data.values.radial.cy = gradient->values[1]; data.values.radial.cr = gradient->values[2]; data.values.radial.fx = gradient->values[3]; data.values.radial.fy = gradient->values[4]; data.values.radial.fr = gradient->values[5]; blend_radial_gradient(canvas->surface, state->op, &data, span_buffer); } } static void plutovg_blend_texture(plutovg_canvas_t* canvas, const plutovg_texture_paint_t* texture, const plutovg_span_buffer_t* span_buffer) { if(texture->surface == NULL) return; plutovg_state_t* state = canvas->state; texture_data_t data; data.matrix = texture->matrix; data.data = texture->surface->data; data.width = texture->surface->width; data.height = texture->surface->height; data.stride = texture->surface->stride; data.const_alpha = lroundf(state->opacity * texture->opacity * 256); plutovg_matrix_multiply(&data.matrix, &data.matrix, &state->matrix); if(!plutovg_matrix_invert(&data.matrix, &data.matrix)) return; const plutovg_matrix_t* matrix = &data.matrix; if(matrix->a == 1 && matrix->b == 0 && matrix->c == 0 && matrix->d == 1) { if(texture->type == PLUTOVG_TEXTURE_TYPE_PLAIN) { blend_untransformed_argb(canvas->surface, state->op, &data, span_buffer); } else { blend_untransformed_tiled_argb(canvas->surface, state->op, &data, span_buffer); } } else { if(texture->type == PLUTOVG_TEXTURE_TYPE_PLAIN) { blend_transformed_argb(canvas->surface, state->op, &data, span_buffer); } else { blend_transformed_tiled_argb(canvas->surface, state->op, &data, span_buffer); } } } void plutovg_blend(plutovg_canvas_t* canvas, const plutovg_span_buffer_t* span_buffer) { if(span_buffer->spans.size == 0) return; if(canvas->state->paint == NULL) { plutovg_blend_color(canvas, &canvas->state->color, span_buffer); return; } plutovg_paint_t* paint = canvas->state->paint; if(paint->type == PLUTOVG_PAINT_TYPE_COLOR) { plutovg_solid_paint_t* solid = (plutovg_solid_paint_t*)(paint); plutovg_blend_color(canvas, &solid->color, span_buffer); } else if(paint->type == PLUTOVG_PAINT_TYPE_GRADIENT) { plutovg_gradient_paint_t* gradient = (plutovg_gradient_paint_t*)(paint); plutovg_blend_gradient(canvas, gradient, span_buffer); } else { plutovg_texture_paint_t* texture = (plutovg_texture_paint_t*)(paint); plutovg_blend_texture(canvas, texture, span_buffer); } }