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2025-11-18 14:18:26 -07:00
parent 33eb6e3707
commit 27277ec342
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// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#pragma once
#include <QtCore/QString>
#include "common/Pcsx2Types.h"
#include "DebugTools/DebugInterface.h"
class DebugInterface;
// A memory location, either a register or an address.
struct SymbolTreeLocation
{
enum Type
{
REGISTER,
MEMORY,
NONE // Put NONE last so nodes of this type sort to the bottom.
};
Type type = NONE;
u32 address = 0;
SymbolTreeLocation();
SymbolTreeLocation(Type type_arg, u32 address_arg);
QString toString(DebugInterface& cpu) const;
SymbolTreeLocation addOffset(u32 offset) const;
u8 read8(DebugInterface& cpu) const;
u16 read16(DebugInterface& cpu) const;
u32 read32(DebugInterface& cpu) const;
u64 read64(DebugInterface& cpu) const;
u128 read128(DebugInterface& cpu) const;
void write8(u8 value, DebugInterface& cpu) const;
void write16(u16 value, DebugInterface& cpu) const;
void write32(u32 value, DebugInterface& cpu) const;
void write64(u64 value, DebugInterface& cpu) const;
void write128(u128 value, DebugInterface& cpu) const;
friend auto operator<=>(const SymbolTreeLocation& lhs, const SymbolTreeLocation& rhs) = default;
};