First Commit

This commit is contained in:
2025-11-18 14:18:26 -07:00
parent 33eb6e3707
commit 27277ec342
6106 changed files with 3571167 additions and 0 deletions

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug AVX2|x64">
<Configuration>Debug AVX2</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug Clang|x64">
<Configuration>Debug Clang</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug Clang AVX2|x64">
<Configuration>Debug Clang AVX2</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Devel|x64">
<Configuration>Devel</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Devel AVX2|x64">
<Configuration>Devel AVX2</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Devel Clang|x64">
<Configuration>Devel Clang</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Devel Clang AVX2|x64">
<Configuration>Devel Clang AVX2</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release AVX2|x64">
<Configuration>Release AVX2</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release Clang|x64">
<Configuration>Release Clang</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release Clang AVX2|x64">
<Configuration>Release Clang AVX2</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug Clang|ARM64">
<Configuration>Debug Clang</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Devel Clang|ARM64">
<Configuration>Devel Clang</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release Clang|ARM64">
<Configuration>Release Clang</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
</ItemGroup>
<!-- This better belongs in BaseProperies.props, but it needs to be set before the default props file is imported. -->
<PropertyGroup>
<UseMultiToolTask>true</UseMultiToolTask>
<EnforceProcessCountAcrossBuilds>true</EnforceProcessCountAcrossBuilds>
</PropertyGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<OutDir Condition="'$(Platform)'!='ARM64'">$(SolutionDir)bin\</OutDir>
<OutDir Condition="'$(Platform)'=='ARM64'">$(SolutionDir)bin-arm64\</OutDir>
</PropertyGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemDefinitionGroup>
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>PCSX2_DEBUG;PCSX2_DEVBUILD;_SECURE_SCL_=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
</ItemDefinitionGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemDefinitionGroup>
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<PreprocessorDefinitions>PCSX2_DEVEL;PCSX2_DEVBUILD;NDEBUG;_SECURE_SCL_=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
</ItemDefinitionGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PreprocessorDefinitions>NDEBUG;_SECURE_SCL_=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
</ItemDefinitionGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- Copy resources for ARM -->
<ItemGroup>
<BinRes Include="$(SolutionDir)bin\resources\**\*" />
</ItemGroup>
<ItemGroup>
<BinDocs Include="$(SolutionDir)bin\docs\**\*" />
</ItemGroup>
<Target Name="CopyBinResources"
AfterTargets="Build"
Inputs="@(BinRes)"
Outputs="@(BinRes -> '$(OutDir)resources\%(RecursiveDir)%(Filename)%(Extension)')">
<Message Text="Copying Resources" Importance="High" />
<Copy
SourceFiles="@(BinRes)"
DestinationFolder="$(OutDir)resources\%(RecursiveDir)"
SkipUnchangedFiles="true"
/>
</Target>
<Target Name="CopyBinDocs"
AfterTargets="Build"
Inputs="@(BinDocs)"
Outputs="@(BinDocs -> '$(OutDir)docs\%(RecursiveDir)%(Filename)%(Extension)')">
<Message Text="Copying Docs" Importance="High" />
<Copy
SourceFiles="@(BinDocs)"
DestinationFolder="$(OutDir)docs\%(RecursiveDir)"
SkipUnchangedFiles="true"
/>
</Target>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemDefinitionGroup>
<!-- This sucks. Need a better solution. -->
<PreBuildEvent>
<Command>"$(SolutionDir)common\vsprops\preBuild.cmd"</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<WholeProgramOptimization>false</WholeProgramOptimization>
<StringPooling>true</StringPooling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<EnableCOMDATFolding>false</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- Dependency linking and DLL copying -->
<ItemDefinitionGroup>
<Link>
<AdditionalLibraryDirectories>$(DepsLibDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>%(AdditionalDependencies);freetype.lib;jpeg.lib;libpng16.lib;libwebp.lib;lz4.lib;SDL3.lib;zlib.lib;zstd.lib;plutovg.lib;plutosvg.lib</AdditionalDependencies>
<AdditionalDependencies Condition="$(Configuration.Contains(Debug))">%(AdditionalDependencies);kddockwidgets-qt6d.lib;</AdditionalDependencies>
<AdditionalDependencies Condition="!$(Configuration.Contains(Debug))">%(AdditionalDependencies);kddockwidgets-qt6.lib;</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<DepsDLLs Include="$(DepsBinDir)freetype.dll" />
<DepsDLLs Include="$(DepsBinDir)harfbuzz.dll" />
<DepsDLLs Include="$(DepsBinDir)jpeg62.dll" />
<DepsDLLs Include="$(DepsBinDir)libpng16.dll" />
<DepsDLLs Include="$(DepsBinDir)libsharpyuv.dll" />
<DepsDLLs Include="$(DepsBinDir)libwebp.dll" />
<DepsDLLs Include="$(DepsBinDir)lz4.dll" />
<DepsDLLs Include="$(DepsBinDir)SDL3.dll" />
<DepsDLLs Include="$(DepsBinDir)shaderc_shared.dll" />
<DepsDLLs Include="$(DepsBinDir)zlib1.dll" />
<DepsDLLs Include="$(DepsBinDir)zstd.dll" />
<DepsDLLs Condition="$(Configuration.Contains(Debug))" Include="$(DepsBinDir)kddockwidgets-qt6d.dll" />
<DepsDLLs Condition="!$(Configuration.Contains(Debug))" Include="$(DepsBinDir)kddockwidgets-qt6.dll" />
<DepsDLLs Include="$(DepsBinDir)plutovg.dll" />
<DepsDLLs Include="$(DepsBinDir)plutosvg.dll" />
</ItemGroup>
<Target Name="DepsCopyDLLs"
AfterTargets="Build"
Inputs="@(DepsDLLs)"
Outputs="@(DepsDLLs -> '$(OutDir)%(RecursiveDir)%(Filename)%(Extension)')">
<Message Text="Copying Dependency DLLs" Importance="High" />
<Copy
SourceFiles="@(DepsDLLs)"
DestinationFolder="$(OutDir)"
SkipUnchangedFiles="true"
/>
</Target>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="UserMacros">
<QtBinaryOutputDir Condition="'$(Platform)'!='ARM64'">$(SolutionDir)bin\</QtBinaryOutputDir>
<QtBinaryOutputDir Condition="'$(Platform)'=='ARM64'">$(SolutionDir)bin-arm64\</QtBinaryOutputDir>
<PCSX2QTDIRDefault Condition="'$(Platform)'=='x64'">$(SolutionDir)deps\</PCSX2QTDIRDefault>
<PCSX2QTDIRDefault Condition="'$(Platform)'=='ARM64'">$(SolutionDir)deps-arm64\</PCSX2QTDIRDefault>
<PCSX2QTDIR Condition="Exists('$(PCSX2QTDIRDefault)') And ('$(PCSX2QTDIR)'=='' Or !Exists('$(PCSX2QTDIR)'))">$(PCSX2QTDIRDefault)</PCSX2QTDIR>
<PCSX2QTDIR Condition="Exists('$(PCSX2QTDIR)') And !HasTrailingSlash('$(PCSX2QTDIR)')">$(PCSX2QTDIR)\</PCSX2QTDIR>
<PCSX2QTDIRHost>$(SolutionDir)deps\</PCSX2QTDIRHost>
<QtDirValid>false</QtDirValid>
<QtDirValid Condition="Exists('$(PCSX2QTDIR)')">true</QtDirValid>
<QtIncludeDir>$(PCSX2QTDIR)include\</QtIncludeDir>
<QtLibDir>$(PCSX2QTDIR)lib\</QtLibDir>
<QtBinDir>$(PCSX2QTDIR)bin\</QtBinDir>
<QtHostBinDir>$(PCSX2QTDIRHost)bin\</QtHostBinDir>
<QtPluginsDir>$(PCSX2QTDIR)plugins\</QtPluginsDir>
<QtTranslationsDir>$(PCSX2QTDIR)translations\</QtTranslationsDir>
<QtToolOutDir>$(IntDir)</QtToolOutDir>
<QtMocOutPrefix>$(QtToolOutDir)moc_</QtMocOutPrefix>
<QtTsOutDir>$(QtBinaryOutputDir)translations\</QtTsOutDir>
<QtDebugSuffix>d</QtDebugSuffix>
<QtLibSuffix Condition="$(Configuration.Contains(Debug))">$(QtDebugSuffix)</QtLibSuffix>
<QtPluginFolder>QtPlugins</QtPluginFolder>
<QtEntryPointLib>$(QtLibDir)Qt6EntryPoint$(QtLibSuffix).lib</QtEntryPointLib>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions Condition="!$(Configuration.Contains(Debug))">QT_NO_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(QtToolOutDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(QtIncludeDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(QtIncludeDir)\QtCore;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(QtIncludeDir)\QtGui;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(QtIncludeDir)\QtWidgets;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>$(QtLibDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>Qt6Core$(QtLibSuffix).lib;Qt6Gui$(QtLibSuffix).lib;Qt6Widgets$(QtLibSuffix).lib;Qt6Concurrent$(QtLibSuffix).lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<!--Passes all .qrc files to rcc and puts output in the build directory-->
<ItemGroup>
<ResFiles Include="$(MSBuildProjectDirectory)\**\*.qrc" />
</ItemGroup>
<Target Name="QtResource"
BeforeTargets="ClCompile"
Inputs="@(ResFiles)"
Condition="'@(QtResource)'!=''"
Outputs="@(ResFiles->'$(QtToolOutDir)qrc_%(Filename).cpp')">
<Message Text="rcc %(ResFiles.Filename)" Importance="High" />
<Error Condition="!$(QtDirValid)" Text="Qt directory non-existent (download/extract the zip)" />
<MakeDir Directories="$(QtToolOutDir)" />
<Exec Command="&quot;$(QtHostBinDir)rcc.exe&quot; &quot;%(ResFiles.FullPath)&quot; -o &quot;$(QtToolOutDir)qrc_%(ResFiles.Filename).cpp&quot;" />
</Target>
<Target Name="QtResourceClean">
<Delete Files="@(ResFiles->'$(QtToolOutDir)qrc_%(Filename).cpp')" />
</Target>
<!--Passes .ui files to uic and puts output in the build directory-->
<!--We need to create tlogs so that VS knows the ui files are used-->
<!--See https://learn.microsoft.com/en-us/visualstudio/extensibility/visual-cpp-project-extensibility?view=vs-2022#tlog-files-->
<Target Name="QtUi"
BeforeTargets="ClCompile"
Condition="'@(QtUi)'!=''">
<Error Condition="!$(QtDirValid)" Text="Qt directory non-existent (download/extract the zip)" />
<MakeDir Directories="$(QtToolOutDir)" />
<!--Setup metadata for following tasks-->
<ItemGroup>
<QtUi>
<Message>uic %(Filename)</Message>
<Command>
"$(QtHostBinDir)uic.exe" "%(FullPath)" -o "$(QtToolOutDir)ui_%(Filename).h"
</Command>
<Outputs>$(QtToolOutDir)ui_%(Filename).h</Outputs>
</QtUi>
</ItemGroup>
<!--Helper for dealing with tlogs-->
<!--https://learn.microsoft.com/en-us/visualstudio/msbuild/getoutofdateitems-task?view=vs-2022-->
<GetOutOfDateItems Sources="@(QtUi)"
OutputsMetadataName="Outputs"
CommandMetadataName="Command"
TLogDirectory="$(TLogLocation)"
TLogNamePrefix="QtUi">
<Output TaskParameter="OutOfDateSources" ItemName="OutOfDateQtUi"/>
</GetOutOfDateItems>
<CustomBuild Condition="'@(OutOfDateQtUi)'!=''"
Sources="@(OutOfDateQtUi)" />
</Target>
<!--Compile files needed to MOC and output in the build directory-->
<!--TODO find a way to autocreate from ClCompile settings-->
<PropertyGroup>
<MocDefines></MocDefines>
<MocDefines Condition="!$(Configuration.Contains(Debug))">-DQT_NO_DEBUG -DNDEBUG $(MocDefines)</MocDefines>
<MocIncludes>-I"$(QtIncludeDir)." -I"$(SolutionDir)pcsx2" "-I$(SolutionDir)." -I.</MocIncludes>
</PropertyGroup>
<Target Name="QtMoc"
BeforeTargets="ClCompile"
Condition="'@(QtMoc)'!=''"
Inputs="%(QtMoc.Identity);$(QtHostBinDir)moc.exe"
Outputs="$(QtToolOutDir)%(QtMoc.RelativeDir)moc_%(QtMoc.Filename).cpp">
<Message Text="moc %(QtMoc.Filename) $(QtToolOutDir)%(QtMoc.RelativeDir)moc_%(QtMoc.Filename).cpp" Importance="High" />
<Error Condition="!$(QtDirValid)" Text="Qt directory non-existent (download/extract the zip)" />
<MakeDir Directories="$(QtToolOutDir)%(QtMoc.RelativeDir)" />
<Exec Command="&quot;$(QtHostBinDir)moc.exe&quot; &quot;%(QtMoc.FullPath)&quot; -o &quot;$(QtToolOutDir)%(QtMoc.RelativeDir)moc_%(QtMoc.Filename).cpp&quot; -f%(QtMoc.Filename)%(QtMoc.Extension) $(MocDefines) $(MocIncludes)" />
</Target>
<ItemGroup>
<MocOutputs Include="$(QtToolOutDir)**/moc_*.cpp" />
</ItemGroup>
<Target Name="QtMocClean">
<Delete Files="@(MocOutputs)" />
</Target>
<!--Expose the new targets to VS-->
<ItemGroup>
<PropertyPageSchema Include="$(MSBuildThisFileDirectory)$(MSBuildThisFileName).xml" />
<AvailableItemName Include="QtResource">
<Targets>QtResource</Targets>
</AvailableItemName>
<AvailableItemName Include="QtUi">
<Targets>QtUi</Targets>
</AvailableItemName>
<AvailableItemName Include="QtMoc">
<Targets>QtMoc</Targets>
</AvailableItemName>
<AvailableItemName Include="QtTs">
<Targets>QtTs</Targets>
</AvailableItemName>
</ItemGroup>
<!--Copy the needed dlls-->
<ItemGroup>
<QtLibNames Include="Qt6Core$(QtLibSuffix);Qt6Gui$(QtLibSuffix);Qt6Widgets$(QtLibSuffix);Qt6Svg$(QtLibSuffix);Qt6Concurrent$(QtLibSuffix)" />
<QtDlls Include="@(QtLibNames -> '$(QtBinDir)%(Identity).dll')" />
<!--Filter plugins to copy based on the observation that all debug versions end in "d"-->
<QtAllPlugins Include="$(QtPluginsDir)**\*$(QtLibSuffix).dll" />
<QtPlugins Condition="$(Configuration.Contains(Debug))" Include="@(QtAllPlugins)" />
<QtPlugins Condition="!$(Configuration.Contains(Debug))" Exclude="$(QtPluginsDir)**\*$(QtDebugSuffix).dll" Include="@(QtAllPlugins)" />
<QtPluginsDest Include="@(QtPlugins -> '$(QtBinaryOutputDir)$(QtPluginFolder)\%(RecursiveDir)%(Filename)%(Extension)')" />
</ItemGroup>
<PropertyGroup>
<QtConfFile>$(QtBinaryOutputDir)qt.conf</QtConfFile>
</PropertyGroup>
<Target Name="QtCopyBinaries"
AfterTargets="Build"
Inputs="@(QtDlls);@(QtPlugins)"
Outputs="@(QtDlls -> '$(QtBinaryOutputDir)%(RecursiveDir)%(Filename)%(Extension)');@(QtPluginsDest)">
<Message Text="Copying Qt .dlls" Importance="High" />
<Copy
SourceFiles="@(QtDlls)"
DestinationFolder="$(QtBinaryOutputDir)"
SkipUnchangedFiles="true"
/>
<Copy
SourceFiles="@(QtPlugins)"
DestinationFiles="@(QtPluginsDest)"
SkipUnchangedFiles="true"
/>
</Target>
<Target Name="QtCreateConf"
BeforeTargets="QtCopyBinaries"
Condition="!Exists('$(QtConfFile)')">
<!--
Create a file which tells Qt where to look for "plugins".
Otherwise Qt only looks in ./<subtype>/type.dll instead of ./$(QtPluginFolder)/<subtype>/type.dll, which is messy
-->
<WriteLinesToFile
File="$(QtConfFile)"
Lines="[Paths];Plugins = ./$(QtPluginFolder)"
Overwrite="true"
/>
</Target>
<!--Copies base translation files, and combines split into one -->
<ItemGroup>
<AllQmFiles Include="$(QtTranslationsDir)qt*.qm">
<Language>$([System.String]::Copy('%(Filename)').Substring($([MSBuild]::Add($([System.String]::Copy('%(Filename)').IndexOf('_')), 1))))</Language>
</AllQmFiles>
<BaseQmFiles Include="$(QtTranslationsDir)qtbase_*.qm" />
<SourceMergeQmFileNames Include="@(BaseQmFiles -> '%(Filename)%(Extension)'->Replace('qtbase_', 'qt_'))" />
<SourceMergeQmFiles Include="@(SourceMergeQmFileNames -> '$(QtTranslationsDir)%(Filename)%(Extension)')" />
<MergedQmFiles Include="@(SourceMergeQmFileNames -> '$(QtTsOutDir)%(Filename)%(Extension)')">
<Language>$([System.String]::Copy('%(Filename)').Replace('qt_', ''))</Language>
</MergedQmFiles>
<CopyTsFilesSource Include="$(QtTranslationsDir)qt_*.qm" Exclude="@(SourceMergeQmFiles);$(QtTranslationsDir)\qt_help_*.qm" />
<CopyTsFilesDest Include="@(CopyTsFilesSource -> '$(QtTsOutDir)%(Filename)%(Extension)')" />
</ItemGroup>
<Target Name="QtGenerateBaseTranslations" AfterTargets="Build" Inputs="@(SourceMergeQmFiles)" Outputs="%(MergedQmFiles.FullPath)">
<PropertyGroup>
<Language>%(MergedQmFiles.Language)</Language>
</PropertyGroup>
<Message Text="Generate Base Translation qt_$(Language).qm" Importance="High" />
<ItemGroup>
<SourceQmFiles Include="%(AllQmFiles.FullPath)" Condition="'%(AllQmFiles.Language)' == '$(Language)'" />
</ItemGroup>
<Error Condition="!$(QtDirValid)" Text="Qt directory non-existent (download/extract the zip)" />
<MakeDir Directories="$(QtTsOutDir)" />
<Exec Command="&quot;$(QtHostBinDir)lconvert.exe&quot; -verbose -of qm -o &quot;$(QtTsOutDir)qt_$(Language).qm&quot; @(SourceQmFiles -> '&quot;%(FullPath)&quot;', ' ')" />
</Target>
<Target Name="QtCopyBaseTranslations"
AfterTargets="Build"
Inputs="@(CopyTsFilesSource)"
Outputs="@(CopyTsFilesDest.FullPath)">
<Message Text="Copy Base Translation %(CopyTsFilesSource.Filename)%(CopyTsFilesSource.Extension)" />
<Copy SourceFiles="@(CopyTsFilesSource)" DestinationFiles="@(CopyTsFilesDest)" SkipUnchangedFiles="true" />
</Target>
<!--Compiles all translation files-->
<ItemGroup>
<TsFiles Include="$(MSBuildProjectDirectory)\**\*.ts" />
</ItemGroup>
<Target Name="QtTs"
BeforeTargets="ClCompile"
Inputs="@(TsFiles)"
Condition="'@(QtTs)'!=''"
Outputs="@(TsFiles->'$(QtTsOutDir)%(Filename).qm')">
<Message Text="lrelease %(TsFiles.Filename)" Importance="High" />
<Error Condition="!$(QtDirValid)" Text="Qt directory non-existent (download/extract the zip)" />
<MakeDir Directories="$(QtTsOutDir)" />
<Exec Command="&quot;$(QtHostBinDir)lrelease.exe&quot; &quot;%(TsFiles.FullPath)&quot; -qm &quot;$(QtTsOutDir)%(TsFiles.Filename).qm&quot;" />
</Target>
<ItemGroup>
<TsOutputs Include="$(QtTsOutDir)*.qm" />
</ItemGroup>
<Target Name="QtTsClean">
<Delete Files="@(TsOutputs)" />
</Target>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<CleanDependsOn>QtResourceClean;QtMocClean;QtTsClean;$(CleanDependsOn)</CleanDependsOn>
<!--
<ComputeLinkInputsTargets>$(ComputeLinkInputsTargets);QtComputeMocOutput;</ComputeLinkInputsTargets>
<ComputeLibInputsTargets>$(ComputeLibInputsTargets);QtComputeMocOutput;</ComputeLibInputsTargets>
-->
</PropertyGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<ProjectSchemaDefinitions xmlns="http://schemas.microsoft.com/build/2009/properties">
<ItemType Name="QtResource" DisplayName="Qt Resource File" />
<ItemType Name="QtUi" DisplayName="Qt User Interface File" />
<ItemType Name="QtMoc" DisplayName="Qt Meta Object File" />
<ItemType Name="QtTs" DisplayName="Qt Translation File" />
<ContentType Name="QtResource" DisplayName="Qt Resource Compiler" ItemType="QtResource" />
<ContentType Name="QtUi" DisplayName="Qt User Interface Compiler" ItemType = "QtUi"/>
<ContentType Name="QtMoc" DisplayName="Qt Meta Object Compiler" ItemType="QtMoc" />
<ContentType Name="QtTs" DisplayName="Qt Translation Compiler" ItemType="QtTs" />
<FileExtension Name="*.qrc" ContentType="QtResource" />
<FileExtension Name="*.ui" ContentType="QtUi" />
<FileExtension Name="*.ts" ContentType="QtTs" />
</ProjectSchemaDefinitions>

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- TODO: vs2017 doesn't support using the latest installed, 2019 does, this is the workaround -->
<PropertyGroup Condition="'$(WindowsTargetPlatformVersion)'==''">
<LatestTargetPlatformVersion>$([Microsoft.Build.Utilities.ToolLocationHelper]::GetLatestSDKTargetPlatformVersion('Windows', '10.0'))</LatestTargetPlatformVersion>
<WindowsTargetPlatformVersion Condition="'$(WindowsTargetPlatformVersion)' == ''">$(LatestTargetPlatformVersion)</WindowsTargetPlatformVersion>
<TargetPlatformVersion>$(LatestTargetPlatformVersion)</TargetPlatformVersion>
</PropertyGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="UserMacros">
<SSEString />
<SSEString Condition="$(Configuration.Contains(AVX2))">-avx2</SSEString>
<ArchString />
<ArchString Condition="'$(Platform)'=='x64'">x64</ArchString>
<BuildString />
<BuildString Condition="$(Configuration.Contains(Debug))">-dbg</BuildString>
<BuildString Condition="$(Configuration.Contains(Devel))">-dev</BuildString>
<ToolkitString />
<ToolkitString Condition="$(Configuration.Contains(Clang))">-clang</ToolkitString>
<EXEString>$(ProjectName)$(ArchString)$(SSEString)$(ToolkitString)$(BuildString)</EXEString>
</PropertyGroup>
<PropertyGroup>
<OutDir>$(SolutionDir)build\lib-$(PlatformName)-$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)build\obj-$(ProjectName)-$(PlatformName)-$(Configuration)\</IntDir>
<DepsRootDir Condition="'$(Platform)'=='x64'">$(SolutionDir)deps\</DepsRootDir>
<DepsRootDir Condition="'$(Platform)'=='ARM64'">$(SolutionDir)deps-arm64\</DepsRootDir>
<DepsBinDir>$(DepsRootDir)bin\</DepsBinDir>
<DepsLibDir>$(DepsRootDir)lib\</DepsLibDir>
<DepsIncludeDir>$(DepsRootDir)include\</DepsIncludeDir>
</PropertyGroup>
<PropertyGroup>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>$(SolutionDir);$(ProjectDir);%(AdditionalIncludeDirectories);$(DepsIncludeDir)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>__WIN32__;WIN32;_WINDOWS;WIN32_LEAN_AND_MEAN;NOMINMAX;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_WARNINGS;_HAS_EXCEPTIONS=0;WINVER=0x0A00;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Platform)'=='ARM64'">OVERRIDE_HOST_PAGE_SIZE=0x1000;OVERRIDE_HOST_CACHE_LINE_SIZE=64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="$(Configuration.Contains(Debug))">PCSX2_DEBUG;PCSX2_DEVBUILD;_SECURE_SCL_=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="$(Configuration.Contains(Devel))">PCSX2_DEVEL;PCSX2_DEVBUILD;NDEBUG;_SECURE_SCL_=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="$(Configuration.Contains(Release))">NDEBUG;_SECURE_SCL_=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<FunctionLevelLinking>true</FunctionLevelLinking>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<ExceptionHandling>false</ExceptionHandling>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CompileAs>Default</CompileAs>
<DisableSpecificWarnings>4063;4100;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<LanguageStandard>stdcpp20</LanguageStandard>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<ConformanceMode>true</ConformanceMode>
<UseStandardPreprocessor>true</UseStandardPreprocessor>
<!-- SH 2/3 flashlight, explicitly set here don't change -->
<!-- https://github.com/PCSX2/pcsx2/commit/16431653e4d92fda4069031897e24fbe4688d36a -->
<FloatingPointModel>Precise</FloatingPointModel>
<!-- MSVC automatically adds __AVX__ and __AVX2__ appropriately -->
<PreprocessorDefinitions Condition="'$(Platform)'=='x64'">_M_X86;__SSE4_1__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnableEnhancedInstructionSet Condition="'$(Platform)'=='ARM64' Or !$(Configuration.Contains(AVX2))">NotSet</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet Condition="'$(Platform)'=='x64' And $(Configuration.Contains(AVX2))">AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
<!-- Allow SSE4 intrinsics on non-AVX Clang-cl builds -->
<AdditionalOptions Condition="'$(Platform)'=='x64' And $(Configuration.Contains(Clang)) And !$(Configuration.Contains(AVX2))"> -march=nehalem %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions Condition="'$(Platform)'=='ARM64' And $(Configuration.Contains(Clang))"> -march=armv8.4-a %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions Condition="!$(Configuration.Contains(Clang))">%(AdditionalOptions) /Zc:externConstexpr /Zc:__cplusplus /Zo /utf-8</AdditionalOptions>
<!-- Force ThinLTO for Release builds, MSVC doesn't seem to do it otherwise. -->
<!-- Also due to include order, needs to be set here, rather than in CodeGen_Release.props -->
<AdditionalOptions Condition="$(Configuration.Contains(Clang)) And $(Configuration.Contains(Release))"> -flto=thin %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Link>
<AdditionalDependencies>comctl32.lib;ws2_32.lib;shlwapi.lib;winmm.lib;rpcrt4.lib;iphlpapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>dxguid.lib;dinput8.lib;hid.lib;PowrProf.lib;d3dcompiler.lib;d3d11.lib;d3d12.lib;dxgi.lib;strmiids.lib;comsuppw.lib;OneCore.lib;dwmapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies Condition="'$(Platform)'!='ARM64'">opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
</Project>

View File

@@ -0,0 +1,90 @@
::@echo off
:: This file GENERATES the automatic GIT revision/version tag.
:: It uses the git.exe program to create an "svnrev.h" file for whichever
:: project is being compiled, during the project's pre-build step.
::
:: The git.exe program is part of the msysgit installation.
::
:: MsysGit can be downloaded from http://msysgit.github.io/
::
:: Usage: preBuild.cmd ProjectSrcDir VspropsDir
::
:: ProjectSrcDir - $(ProjectDir)\.. - Top-level Directory of project source code.
SETLOCAL ENABLEDELAYEDEXPANSION ENABLEEXTENSIONS
IF EXIST "%ProgramFiles(x86)%\Git\bin\git.exe" SET "GITPATH=%ProgramFiles(x86)%\Git\bin"
IF EXIST "%ProgramFiles%\Git\bin\git.exe" SET "GITPATH=%ProgramFiles%\Git\bin"
IF EXIST "%ProgramW6432%\Git\bin\git.exe" SET "GITPATH=%ProgramW6432%\Git\bin"
IF DEFINED GITPATH SET "PATH=%PATH%;%GITPATH%"
git describe --tags > NUL 2>NUL
if !ERRORLEVEL! EQU 0 (
FOR /F %%i IN ('"git describe --tags 2> NUL"') do (
set GIT_REV=%%i
)
) else (
FOR /F %%i IN ('"git rev-parse --short HEAD 2> NUL"') do (
set GIT_REV=%%i
)
)
FOR /F "tokens=* USEBACKQ" %%i IN (`git tag --points-at HEAD`) DO (
set GIT_TAG=%%i
)
FOR /F "tokens=* USEBACKQ" %%i IN (`git rev-parse HEAD`) DO (
set GIT_HASH=%%i
)
FOR /F "tokens=* USEBACKQ" %%i IN (`git log -1 "--format=%%cd" "--date=local"`) DO (
set GIT_DATE=%%i
)
SET SIGNATURELINE=// R[%GIT_REV%] H[%GIT_HASH%] T[%GIT_TAG%]
SET /P EXISTINGLINE=<"%CD%\svnrev.h"
IF "%EXISTINGLINE%"=="%SIGNATURELINE%" (
goto cleanup
)
ECHO Updating "%CD%\svnrev.h"...
echo %SIGNATURELINE%> "%CD%\svnrev.h"
echo #define GIT_HASH "%GIT_HASH%" >> "%CD%\svnrev.h"
echo #define GIT_TAG "%GIT_TAG%" >> "%CD%\svnrev.h"
echo #define GIT_DATE "%GIT_DATE%" >> "%CD%\svnrev.h"
echo %GIT_TAG%|FINDSTR /R "^v[0-9][0-9]*\.[0-9][0-9]*\.[0-9][0-9]*$" > NUL
if !ERRORLEVEL! EQU 0 (
echo #define GIT_REV "%GIT_TAG%" >> "%CD%\svnrev.h"
echo #define GIT_TAGGED_COMMIT 1 >> "%CD%\svnrev.h"
FOR /F "tokens=1,2,3 delims=v." %%a in ("%GIT_TAG%") DO (
echo #define GIT_TAG_HI %%a >> "%CD%\svnrev.h"
echo #define GIT_TAG_MID %%b >> "%CD%\svnrev.h"
echo #define GIT_TAG_LO %%c >> "%CD%\svnrev.h"
)
) else (
:: Local branches
echo #define GIT_REV "%GIT_REV%" >> "%CD%\svnrev.h"
echo #define GIT_TAGGED_COMMIT 0 >> "%CD%\svnrev.h"
echo %GIT_REV%|FINDSTR /R "^v[0-9][0-9]*\.[0-9][0-9]*\.[0-9][0-9]-*" > NUL
if !ERRORLEVEL! EQU 0 (
FOR /F "tokens=1,2,3 delims=v." %%a in ("%GIT_REV%") DO (
echo #define GIT_TAG_HI %%a >> "%CD%\svnrev.h"
echo #define GIT_TAG_MID %%b >> "%CD%\svnrev.h"
FOR /F "tokens=1 delims=-" %%d in ("%%c%") DO (
echo #define GIT_TAG_LO %%d >> "%CD%\svnrev.h"
)
)
) else (
echo #define GIT_TAG_HI 0 >> "%CD%\svnrev.h"
echo #define GIT_TAG_MID 0 >> "%CD%\svnrev.h"
echo #define GIT_TAG_LO 0 >> "%CD%\svnrev.h"
)
)
:cleanup
ENDLOCAL
:: Always return an errorlevel of 0 -- this allows compilation to continue if SubWCRev failed.
exit /B 0

29
common/vsprops/readme.txt Normal file
View File

@@ -0,0 +1,29 @@
Decriptions of Provided .vsprops Sheets
---------------------------------------
* plugin_svnroot - Provides a set of semi-standard user macros for plugins that
conform to an expected folder layout. Each user macro can be optionally overridden
by the plugin using its own property sheet, if needed.
See the contents of plugin_svnroot for explanations of the User Macros used by all
other properties sheets lested below.
* 3rdPartyDeps - Adds the /deps folder to the linker search path. Does not add
any actual dependencies. You must add those manually.
* pthreads - Adds the w32pthreads library to your project, along with the expected
compiler defines for correctly compiling and linking pthreads.
* BaseProperties - Sets up standard Output and Intermediate directories, warning levels,
struct alignment, and other settings required for Pcsx2 and its libs to link in
a workable fashion. Adds standard preprocessor defines for:
__WIN32__;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE
* IncrementalLinking - Enables incremental linking, for use in devel/debug modes only.
Incremental linking force-disables Whole Program Optimization, but builds the result
.exe/.dll much quicker usually.
* GlobalLinking - Enables full support for Whole Program Optimization, and force-
disables any conflicting incremental link settings.