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3rdparty/soundtouch/source/SoundTouch/RateTransposer.cpp
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313
3rdparty/soundtouch/source/SoundTouch/RateTransposer.cpp
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////////////////////////////////////////////////////////////////////////////////
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///
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/// Sample rate transposer. Changes sample rate by using linear interpolation
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/// together with anti-alias filtering (first order interpolation with anti-
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/// alias filtering should be quite adequate for this application)
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///
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/// Author : Copyright (c) Olli Parviainen
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/// Author e-mail : oparviai 'at' iki.fi
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/// SoundTouch WWW: http://www.surina.net/soundtouch
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///
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////////////////////////////////////////////////////////////////////////////////
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//
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// License :
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//
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// SoundTouch audio processing library
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// Copyright (c) Olli Parviainen
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////
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#include <memory.h>
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#include <assert.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include "RateTransposer.h"
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#include "InterpolateLinear.h"
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#include "InterpolateCubic.h"
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#include "InterpolateShannon.h"
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#include "AAFilter.h"
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using namespace soundtouch;
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// Define default interpolation algorithm here
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TransposerBase::ALGORITHM TransposerBase::algorithm = TransposerBase::CUBIC;
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// Constructor
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RateTransposer::RateTransposer() : FIFOProcessor(&outputBuffer)
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{
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bUseAAFilter =
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#ifndef SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER
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true;
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#else
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// Disable Anti-alias filter if desirable to avoid click at rate change zero value crossover
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false;
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#endif
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// Instantiates the anti-alias filter
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pAAFilter = new AAFilter(64);
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pTransposer = TransposerBase::newInstance();
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clear();
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}
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RateTransposer::~RateTransposer()
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{
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delete pAAFilter;
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delete pTransposer;
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}
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/// Enables/disables the anti-alias filter. Zero to disable, nonzero to enable
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void RateTransposer::enableAAFilter(bool newMode)
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{
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#ifndef SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER
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// Disable Anti-alias filter if desirable to avoid click at rate change zero value crossover
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bUseAAFilter = newMode;
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clear();
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#endif
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}
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/// Returns nonzero if anti-alias filter is enabled.
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bool RateTransposer::isAAFilterEnabled() const
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{
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return bUseAAFilter;
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}
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AAFilter *RateTransposer::getAAFilter()
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{
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return pAAFilter;
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}
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// Sets new target iRate. Normal iRate = 1.0, smaller values represent slower
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// iRate, larger faster iRates.
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void RateTransposer::setRate(double newRate)
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{
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double fCutoff;
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pTransposer->setRate(newRate);
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// design a new anti-alias filter
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if (newRate > 1.0)
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{
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fCutoff = 0.5 / newRate;
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}
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else
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{
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fCutoff = 0.5 * newRate;
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}
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pAAFilter->setCutoffFreq(fCutoff);
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}
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// Adds 'nSamples' pcs of samples from the 'samples' memory position into
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// the input of the object.
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void RateTransposer::putSamples(const SAMPLETYPE *samples, uint nSamples)
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{
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processSamples(samples, nSamples);
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}
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// Transposes sample rate by applying anti-alias filter to prevent folding.
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// Returns amount of samples returned in the "dest" buffer.
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// The maximum amount of samples that can be returned at a time is set by
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// the 'set_returnBuffer_size' function.
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void RateTransposer::processSamples(const SAMPLETYPE *src, uint nSamples)
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{
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if (nSamples == 0) return;
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// Store samples to input buffer
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inputBuffer.putSamples(src, nSamples);
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// If anti-alias filter is turned off, simply transpose without applying
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// the filter
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if (bUseAAFilter == false)
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{
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(void)pTransposer->transpose(outputBuffer, inputBuffer);
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return;
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}
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assert(pAAFilter);
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// Transpose with anti-alias filter
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if (pTransposer->rate < 1.0f)
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{
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// If the parameter 'Rate' value is smaller than 1, first transpose
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// the samples and then apply the anti-alias filter to remove aliasing.
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// Transpose the samples, store the result to end of "midBuffer"
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pTransposer->transpose(midBuffer, inputBuffer);
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// Apply the anti-alias filter for transposed samples in midBuffer
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pAAFilter->evaluate(outputBuffer, midBuffer);
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}
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else
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{
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// If the parameter 'Rate' value is larger than 1, first apply the
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// anti-alias filter to remove high frequencies (prevent them from folding
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// over the lover frequencies), then transpose.
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// Apply the anti-alias filter for samples in inputBuffer
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pAAFilter->evaluate(midBuffer, inputBuffer);
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// Transpose the AA-filtered samples in "midBuffer"
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pTransposer->transpose(outputBuffer, midBuffer);
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}
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}
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// Sets the number of channels, 1 = mono, 2 = stereo
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void RateTransposer::setChannels(int nChannels)
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{
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if (!verifyNumberOfChannels(nChannels) ||
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(pTransposer->numChannels == nChannels)) return;
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pTransposer->setChannels(nChannels);
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inputBuffer.setChannels(nChannels);
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midBuffer.setChannels(nChannels);
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outputBuffer.setChannels(nChannels);
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}
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// Clears all the samples in the object
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void RateTransposer::clear()
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{
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outputBuffer.clear();
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midBuffer.clear();
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inputBuffer.clear();
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pTransposer->resetRegisters();
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// prefill buffer to avoid losing first samples at beginning of stream
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int prefill = getLatency();
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inputBuffer.addSilent(prefill);
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}
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// Returns nonzero if there aren't any samples available for outputting.
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int RateTransposer::isEmpty() const
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{
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int res;
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res = FIFOProcessor::isEmpty();
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if (res == 0) return 0;
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return inputBuffer.isEmpty();
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}
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/// Return approximate initial input-output latency
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int RateTransposer::getLatency() const
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{
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return pTransposer->getLatency() +
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((bUseAAFilter) ? (pAAFilter->getLength() / 2) : 0);
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}
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//////////////////////////////////////////////////////////////////////////////
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//
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// TransposerBase - Base class for interpolation
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//
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// static function to set interpolation algorithm
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void TransposerBase::setAlgorithm(TransposerBase::ALGORITHM a)
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{
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TransposerBase::algorithm = a;
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}
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// Transposes the sample rate of the given samples using linear interpolation.
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// Returns the number of samples returned in the "dest" buffer
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int TransposerBase::transpose(FIFOSampleBuffer &dest, FIFOSampleBuffer &src)
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{
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int numSrcSamples = src.numSamples();
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int sizeDemand = (int)((double)numSrcSamples / rate) + 8;
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int numOutput;
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SAMPLETYPE *psrc = src.ptrBegin();
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SAMPLETYPE *pdest = dest.ptrEnd(sizeDemand);
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#ifndef USE_MULTICH_ALWAYS
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if (numChannels == 1)
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{
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numOutput = transposeMono(pdest, psrc, numSrcSamples);
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}
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else if (numChannels == 2)
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{
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numOutput = transposeStereo(pdest, psrc, numSrcSamples);
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}
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else
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#endif // USE_MULTICH_ALWAYS
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{
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assert(numChannels > 0);
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numOutput = transposeMulti(pdest, psrc, numSrcSamples);
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}
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dest.putSamples(numOutput);
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src.receiveSamples(numSrcSamples);
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return numOutput;
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}
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TransposerBase::TransposerBase()
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{
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numChannels = 0;
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rate = 1.0f;
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}
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TransposerBase::~TransposerBase()
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{
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}
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void TransposerBase::setChannels(int channels)
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{
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numChannels = channels;
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resetRegisters();
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}
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void TransposerBase::setRate(double newRate)
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{
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rate = newRate;
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}
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// static factory function
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TransposerBase *TransposerBase::newInstance()
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{
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#ifdef SOUNDTOUCH_INTEGER_SAMPLES
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// Notice: For integer arithmetic support only linear algorithm (due to simplest calculus)
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return ::new InterpolateLinearInteger;
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#else
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switch (algorithm)
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{
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case LINEAR:
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return new InterpolateLinearFloat;
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case CUBIC:
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return new InterpolateCubic;
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case SHANNON:
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return new InterpolateShannon;
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default:
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assert(false);
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return nullptr;
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}
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#endif
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}
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