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3rdparty/shaderc/glslc/test/option_target_env.py
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197
3rdparty/shaderc/glslc/test/option_target_env.py
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# Copyright 2015 The Shaderc Authors. All rights reserved.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import expect
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from glslc_test_framework import inside_glslc_testsuite
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from placeholder import FileShader
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def opengl_compat_fragment_shader():
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return """#version 330
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uniform highp sampler2D tex;
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void main() {
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gl_FragColor = texture2D(tex, vec2(0.0, 0.0));
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}"""
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def opengl_vertex_shader():
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return """#version 330
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void main() { int t = gl_VertexID; }"""
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def vulkan_vertex_shader():
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return """#version 310 es
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void main() { int t = gl_VertexIndex; }"""
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def vulkan_compute_subgroup_shader():
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"""Returns a compute shader that requires Vulkan 1.1"""
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return """#version 450
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#extension GL_KHR_shader_subgroup_basic : enable
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void main() { subgroupBarrier(); }"""
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@inside_glslc_testsuite('OptionTargetEnv')
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class TestTargetEnvEqOpenglCompatWithOpenGlCompatShader(expect.ErrorMessageSubstr):
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"""Tests that compiling OpenGL Compatibility Fragment shader with
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--target-env=opengl_compat works correctly"""
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shader = FileShader(opengl_compat_fragment_shader(), '.frag')
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glslc_args = ['--target-env=opengl_compat', '-c', shader]
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expected_error_substr = "error: opengl_compat is no longer supported"
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@inside_glslc_testsuite('OptionTargetEnv')
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class TestTargetEnvEqOpenglWithOpenGlCompatShader(expect.ErrorMessageSubstr):
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"""Tests the error message of compiling OpenGL Compatibility Fragment shader
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with --target-env=opengl"""
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shader = FileShader(opengl_compat_fragment_shader(), '.frag')
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glslc_args = ['--target-env=opengl', shader]
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# Glslang does not give a pretty message. Make sure we get an error.
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expected_error_substr = "errors generated"
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@inside_glslc_testsuite('OptionTargetEnv')
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class TestTargetEnvEqOpenglCompatWithOpenGlVertexShader(expect.ErrorMessageSubstr):
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"""Tests that compiling OpenGL vertex shader with --target-env=opengl_compat
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generates valid SPIR-V code"""
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shader = FileShader(opengl_vertex_shader(), '.vert')
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glslc_args = ['--target-env=opengl_compat', '-c', shader]
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expected_error_substr = "error: opengl_compat is no longer supported"
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@inside_glslc_testsuite('OptionTargetEnv')
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class TestTargetEnvEqOpenglWithOpenGlVertexShader(expect.ValidObjectFile):
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"""Tests that compiling OpenGL vertex shader with --target-env=opengl
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generates valid SPIR-V code"""
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shader = FileShader(opengl_vertex_shader(), '.vert')
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glslc_args = ['--target-env=opengl', '-c', shader]
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@inside_glslc_testsuite('OptionTargetEnv')
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class TestDefaultTargetEnvWithVulkanShader(expect.ValidObjectFile):
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"""Tests that compiling a Vulkan-specific shader with a default
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target environment succeeds"""
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shader = FileShader(vulkan_vertex_shader(), '.vert')
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glslc_args = ['-c', shader]
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@inside_glslc_testsuite('OptionTargetEnv')
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class TestTargetEnvEqVulkanWithVulkan1_0ShaderSucceeds(expect.ValidObjectFile):
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"""Tests that compiling a Vulkan-specific Vulkan 1.0 shader succeeds with
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--target-env=vulkan"""
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shader = FileShader(vulkan_vertex_shader(), '.vert')
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glslc_args = ['--target-env=vulkan', '-c', shader]
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@inside_glslc_testsuite('OptionTargetEnv')
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class TestTargetEnvEqVulkan1_0WithVulkan1_0ShaderSucceeds(expect.ValidObjectFile):
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"""Tests that compiling a Vulkan-specific Vulkan 1.0 shader succeeds with
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--target-env=vulkan1.0"""
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shader = FileShader(vulkan_vertex_shader(), '.vert')
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glslc_args = ['--target-env=vulkan1.0', '-c', shader]
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@inside_glslc_testsuite('OptionTargetEnv')
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class TestTargetEnvEqVulkan1_0WithVulkan1_1ShaderFails(expect.ErrorMessageSubstr):
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shader = FileShader(vulkan_compute_subgroup_shader(), '.comp')
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glslc_args = ['--target-env=vulkan1.0', '-c', shader]
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expected_error_substr = "error: 'subgroup op' : requires SPIR-V 1.3"
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@inside_glslc_testsuite('OptionTargetEnv')
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class TestTargetEnvEqVulkan1_1WithVulkan1_0ShaderSucceeds(expect.ValidObjectFile1_3):
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shader = FileShader(vulkan_vertex_shader(), '.vert')
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glslc_args = ['--target-env=vulkan1.1', '-c', shader]
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@inside_glslc_testsuite('OptionTargetEnv')
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class TestTargetEnvEqVulkan1_1WithVulkan1_1ShaderSucceeds(expect.ValidObjectFile1_3):
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shader = FileShader(vulkan_compute_subgroup_shader(), '.comp')
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glslc_args = ['--target-env=vulkan1.1', '-c', shader]
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@inside_glslc_testsuite('OptionTargetEnv')
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class TestTargetEnvEqVulkan1_2WithVulkan1_0ShaderSucceeds(expect.ValidObjectFile1_5):
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shader = FileShader(vulkan_vertex_shader(), '.vert')
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glslc_args = ['--target-env=vulkan1.2', '-c', shader]
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@inside_glslc_testsuite('OptionTargetEnv')
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class TestTargetEnvEqVulkan1_2WithVulkan1_1ShaderSucceeds(expect.ValidObjectFile1_5):
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shader = FileShader(vulkan_compute_subgroup_shader(), '.comp')
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glslc_args = ['--target-env=vulkan1.2', '-c', shader]
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@inside_glslc_testsuite('OptionTargetEnv')
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class TestTargetEnvEqVulkan1_2WithVulkan1_0ShaderSucceeds(expect.ValidObjectFile1_6):
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shader = FileShader(vulkan_vertex_shader(), '.vert')
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glslc_args = ['--target-env=vulkan1.3', '-c', shader]
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@inside_glslc_testsuite('OptionTargetEnv')
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class TestTargetEnvEqVulkan1_2WithVulkan1_1ShaderSucceeds(expect.ValidObjectFile1_6):
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shader = FileShader(vulkan_compute_subgroup_shader(), '.comp')
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glslc_args = ['--target-env=vulkan1.3', '-c', shader]
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@inside_glslc_testsuite('OptionTargetEnv')
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class TestTargetEnvEqOpenGL4_5WithOpenGLShaderSucceeds(expect.ValidObjectFile):
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shader = FileShader(opengl_vertex_shader(), '.vert')
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glslc_args = ['--target-env=opengl4.5', '-c', shader]
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@inside_glslc_testsuite('OptionTargetEnv')
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class TestTargetEnvEqOpenGL4_6WithOpenGLShaderFailsUnsupported(expect.ErrorMessageSubstr):
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shader = FileShader(opengl_vertex_shader(), '.vert')
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glslc_args = ['--target-env=opengl4.6', '-c', shader]
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expected_error_substr = "invalid value 'opengl4.6' in '--target-env=opengl4.6'"
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# Note: Negative tests are covered in the libshaderc_util unit tests.
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# For example, that an OpenGL-specific shader should fail to compile
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# for Vulkan, or a Vulkan-specific shader should fail to compile for
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# OpenGL.
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@inside_glslc_testsuite('OptionTargetEnv')
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class TestTargetEnvEqNoArg(expect.ErrorMessage):
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"""Tests the error message of assigning empty string to --target-env"""
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shader = FileShader(opengl_vertex_shader(), '.vert')
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glslc_args = ['--target-env=', shader]
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expected_error = ["glslc: error: invalid value ",
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"'' in '--target-env='\n"]
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@inside_glslc_testsuite('OptionTargetEnv')
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class TestTargetEnvNoEqNoArg(expect.ErrorMessage):
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"""Tests the error message of using --target-env without equal sign and
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arguments"""
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shader = FileShader(opengl_vertex_shader(), '.vert')
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glslc_args = ['--target-env', shader]
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expected_error = ["glslc: error: unsupported option: ",
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"'--target-env'\n"]
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@inside_glslc_testsuite('OptionTargetEnv')
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class TestTargetEnvNoEqWithArg(expect.ErrorMessage):
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"""Tests the error message of using --target-env without equal sign but
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arguments"""
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shader = FileShader(opengl_vertex_shader(), '.vert')
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glslc_args = ['--target-env', 'opengl', shader]
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expected_error = ["glslc: error: unsupported option: ",
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"'--target-env'\n"]
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@inside_glslc_testsuite('OptionTargetEnv')
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class TestTargetEnvEqWrongArg(expect.ErrorMessage):
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"""Tests the error message of using --target-env with wrong argument"""
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shader = FileShader(opengl_vertex_shader(), '.vert')
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glslc_args = ['--target-env=wrong_arg', shader]
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expected_error = ["glslc: error: invalid value ",
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"'wrong_arg' in '--target-env=wrong_arg'\n"]
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