First Commit
This commit is contained in:
38
3rdparty/sdl/SDL/test/testgpu/cube.metal
vendored
Normal file
38
3rdparty/sdl/SDL/test/testgpu/cube.metal
vendored
Normal file
@@ -0,0 +1,38 @@
|
||||
#include <metal_stdlib>
|
||||
using namespace metal;
|
||||
|
||||
struct VSOutput
|
||||
{
|
||||
float4 color [[user(locn0)]];
|
||||
float4 position [[position]];
|
||||
};
|
||||
|
||||
#ifdef VERTEX
|
||||
|
||||
struct UBO
|
||||
{
|
||||
float4x4 modelViewProj;
|
||||
};
|
||||
|
||||
struct VSInput
|
||||
{
|
||||
float3 position [[attribute(0)]];
|
||||
float3 color [[attribute(1)]];
|
||||
};
|
||||
|
||||
vertex VSOutput vs_main(VSInput input [[stage_in]], constant UBO& ubo [[buffer(0)]])
|
||||
{
|
||||
VSOutput output;
|
||||
output.color = float4(input.color, 1.0);
|
||||
output.position = ubo.modelViewProj * float4(input.position, 1.0);
|
||||
return output;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
fragment float4 fs_main(VSOutput input [[stage_in]])
|
||||
{
|
||||
return input.color;
|
||||
}
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user