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pcsx2-patches/patches/SLUS-20388_339A0B8C.pnach
2025-11-18 14:20:05 -07:00

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gametitle=Fatal Frame * NTSC-U * SLUS-20388 * 339A0B8C
// Project Zero
[Widescreen 16:9]
gsaspectratio=16:9
// gameplay
patch=1,EE,001885c4,word,3c013f40
// cutscenes (port of pgert's value for PAL version)
patch=1,EE,00183f4c,word,3c013f40
// FMV fix
patch=1,EE,00180b80,word,24027100
patch=1,EE,00180b90,word,24027100
patch=1,EE,00180b98,word,24091e00
// Lens Flare's fix
patch=1,EE,00136FF4,word,3C013F2B
patch=1,EE,001359B0,word,3C014270
patch=1,EE,00135A94,word,3C0140F0
patch=1,EE,00135A5C,word,3C014110
patch=1,EE,00135A18,word,3C014190
// ==========
[Disable Blurry Bloom effect]
patch=1,EE,2034A8FC,word,00000000
[Disable Dark Filter effect]
patch=1,EE,2034AD7C,word,00000000
[Disable Post-Process and Noise effect]
patch=1,EE,2034AC0C,word,00000000
[No-Interlacing]
gsinterlacemode=1
description=Attempts to disable interlaced offset rendering.
patch=1,EE,2023188C,word,00000000