gametitle=Spy Hunter (NTSC-U) (SLUS-20056) [Widescreen 16:9] gsaspectratio=16:9 author=Souzooka description=16:9 3D // Replace a call to vkWindow::getPixelAspectRatio with our own constant value patch=0,EE,20288774,extended,3C013FA0 // lui at,0x3FA0 // 1.25f patch=0,EE,20288778,extended,44810000 // mtc1 at,f00 [60 FPS] author=Souzooka description=Runs the game at 60 FPS // NOTE: Player car is slightly less grippy at 60fps // NOP out a wait loop patch=0,EE,202AFECC,extended,00000000 // nop // When on top of an enemy oil slick, the player's steering direction is multiplied by a constant value each frame // This is the multiplier and is modified to behave similarly to 30fps patch=0,EE,20110D18,extended,3C013F9C // lui at,0x3F9C patch=0,EE,20110D1C,extended,3421CCCD // ori at,at,0xCCCD patch=0,EE,2011404C,extended,3C013F9C // lui at,0x3F9C patch=0,EE,20114050,extended,3421CCCD // ori at,at,0xCCCD