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patches/SLUS-20500_E169BAF8.pnach
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patches/SLUS-20500_E169BAF8.pnach
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gametitle=Red Dead Revolver (V1.03) [SLUS-20500] (U)
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[Blur or Post-Processing removal]
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author=kozarovv
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description=Blur or Post-Processing removal ported from Aggressive CRC
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//Vaseline removal
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//Source: https://forums.pcsx2.net/Thread-Post-your-PCSX2-cheats-patches-here?pid=611544#pid611544
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patch=1,EE,004c4b78,word,03e00008
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patch=1,EE,004c4b7c,word,00000000
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[Force 60FPS]
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description=The original game is capped at 30FPS
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author=asasega
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//Source: https://forums.pcsx2.net/Thread-60-fps-codes?pid=548772#pid548772
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patch=1,EE,201018AC,word,24030001
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[Remove Black Bars]
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description=Removes the stylised black borders at the top and bottom of the screen during gameplay.
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author=?
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patch=1,EE,2073C604,word,00000000
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[Lower Bottom HUD]
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description=Lowers the bottom parts of the HUD during gameplay. Should only be used in conjunction with Remove Black Bars.
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author=?
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patch=1,EE,2073BF14,word,3F866666
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[Aspect Ratio - 32:9]
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gsaspectratio=Stretch
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author=Virjoinga
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description=Changes aspect ratio.
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patch=1,EE,20152D3C,extended,3C014063 //Horizontal (4:3)
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patch=1,EE,20152D40,extended,34218E39 //Vertical (4:3)
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patch=1,EE,20152D54,extended,3C014063 //Horizontal (16:9)
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patch=1,EE,20152D58,extended,34218E39 //Vertical (16:9)
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patch=1,EE,20CABB64,extended,40638E39 //Loading Screen
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[Aspect Ratio - 21:9 (3840x1600)]
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gsaspectratio=Stretch
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author=Virjoinga
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description=Changes aspect ratio.
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patch=1,EE,20152D3C,extended,3C014019 //Horizontal (4:3)
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patch=1,EE,20152D40,extended,3421999A //Vertical (4:3)
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patch=1,EE,20152D54,extended,3C014019 //Horizontal (16:9)
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patch=1,EE,20152D58,extended,3421999A //Vertical (16:9)
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patch=1,EE,20CABB64,extended,4019999A //Loading Screen
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[Aspect Ratio - 21:9 (3440x1440)]
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gsaspectratio=Stretch
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author=Virjoinga
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description=Changes aspect ratio.
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patch=1,EE,20152D3C,extended,3C014018 //Horizontal (4:3)
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patch=1,EE,20152D40,extended,3421E38E //Vertical (4:3)
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patch=1,EE,20152D54,extended,3C014018 //Horizontal (16:9)
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patch=1,EE,20152D58,extended,3421E38E //Vertical (16:9)
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patch=1,EE,20CABB64,extended,4018E38E //Loading Screen
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[Aspect Ratio - 21:9 (2560x1080)]
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gsaspectratio=Stretch
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author=Virjoinga
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description=Changes aspect ratio.
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patch=1,EE,20152D3C,extended,3C014017 //Horizontal (4:3)
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patch=1,EE,20152D40,extended,3421B426 //Vertical (4:3)
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patch=1,EE,20152D54,extended,3C014017 //Horizontal (16:9)
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patch=1,EE,20152D58,extended,3421B426 //Vertical (16:9)
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patch=1,EE,20CABB64,extended,4017B426 //Loading Screen
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[Widescreen 16:10]
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gsaspectratio=Stretch
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author=Virjoinga & pgert
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description=Changes aspect ratio.
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patch=1,EE,20152D3C,extended,3C033FCC //Horizontal (4:3)
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patch=1,EE,20152D40,extended,3463CCCD //Vertical (4:3)
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patch=1,EE,20152D54,extended,3C033FCC //Horizontal (16:9)
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patch=1,EE,20152D58,extended,3463CCCD //Vertical (16:9)
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patch=1,EE,20CABB64,extended,3FCCCCCD //Loading Screen
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[Widescreen 15:10]
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gsaspectratio=Stretch
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author=Virjoinga & pgert
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description=Changes aspect ratio.
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patch=1,EE,20152D3C,extended,3C033FC0 //Horizontal (4:3)
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patch=1,EE,20152D40,extended,34630000 //Vertical (4:3)
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patch=1,EE,20152D54,extended,3C033FC0 //Horizontal (16:9)
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patch=1,EE,20152D58,extended,34630000 //Vertical (16:9)
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patch=1,EE,20CABB64,extended,3FC00000 //Loading Screen
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