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patches/SLUS-20388_339A0B8C.pnach
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patches/SLUS-20388_339A0B8C.pnach
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gametitle=Fatal Frame * NTSC-U * SLUS-20388 * 339A0B8C
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// Project Zero
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[Widescreen 16:9]
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gsaspectratio=16:9
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// gameplay
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patch=1,EE,001885c4,word,3c013f40
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// cutscenes (port of pgert's value for PAL version)
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patch=1,EE,00183f4c,word,3c013f40
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// FMV fix
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patch=1,EE,00180b80,word,24027100
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patch=1,EE,00180b90,word,24027100
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patch=1,EE,00180b98,word,24091e00
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// Lens Flare's fix
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patch=1,EE,00136FF4,word,3C013F2B
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patch=1,EE,001359B0,word,3C014270
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patch=1,EE,00135A94,word,3C0140F0
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patch=1,EE,00135A5C,word,3C014110
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patch=1,EE,00135A18,word,3C014190
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// ==========
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[Disable Blurry Bloom effect]
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patch=1,EE,2034A8FC,word,00000000
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[Disable Dark Filter effect]
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patch=1,EE,2034AD7C,word,00000000
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[Disable Post-Process and Noise effect]
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patch=1,EE,2034AC0C,word,00000000
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[No-Interlacing]
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gsinterlacemode=1
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description=Attempts to disable interlaced offset rendering.
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patch=1,EE,2023188C,word,00000000
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