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49
patches/SCPS-56008_BCF04BF3.pnach
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49
patches/SCPS-56008_BCF04BF3.pnach
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gametitle=Fatal Frame * NTSC-K * SCPS-56008 * BCF04BF3
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// Project Zero
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[Widescreen 16:9]
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gsaspectratio=16:9
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author=nemesis2000, pgert and Devina - ported by arapapa
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// 16:9 widescreen by nemesis2000
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patch=1,EE,00189E54,word,3C013F40 // 3C013F80
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// cutscenes by pgert
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patch=1,EE,001856D4,word,3C013F40 // 3C013F80
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// Cut-scene Render fix
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// 0045013c 00208144 280040e6
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patch=1,EE,001856c8,word,3c0145C0 // 3c014500
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// FMV fix by nemesis2000
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patch=1,EE,001822B8,word,24027100
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patch=1,EE,001822C8,word,24027100
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patch=1,EE,001822D0,word,24091E00
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// Lens Flare's fix - Modified based on PAL (0,875 instead of 0,75) - better.
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patch=1,EE,00137154,word,3C013F12 // 3c013f00
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patch=1,EE,00135b10,word,3C01428C // 3c0142a0
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patch=1,EE,00135bf4,word,3C01410C // 3c014120
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patch=1,EE,00135bbc,word,3C014128 // 3c014140
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patch=1,EE,00135b78,word,3C0141A8 // 3c0141c0
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// HUD Y-FoV
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//patch=1,EE,0015dd74,word,3c013ec0 // 3c013f00
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// ==========
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[Disable Blurry Bloom effect]
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// 6666f643 0000803f 0000803f
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patch=1,EE,2035210C,extended,00000000
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[Disable Dark Filter effect]
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// 00002044 0000e043 0000803f 0000803f 00000000 00000000 (10)
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patch=1,EE,2035258C,extended,00000000
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[Disable Post-Process and Noise effect]
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// 00002044 0000e043 0000803f 0000803f 00000000 00000000 (8)
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patch=1,EE,2035241C,extended,00000000
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[No-Interlacing]
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author=asasega
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patch=1,EE,20234e64,extended,00000000
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